Finally, I talked with Pascal, through email.


My name is Ren’Du, I’m the second year MFA DT student of Anezka. My thesis is about sound design and how can I use artificial objects such as machines and plastic bags to make the sound of “nature”.
I have made some simple prototypes to indicate how to make interesting sounds by different materials here. Anezka showed me your old project called ‘Electronic Life Forms’, to suggest me that my stuff looks like your project. So I really want to talk with you about your project.
I have some simple questions here about your electronic life forms:
1. Have you focused on the sound they generate?
2. What’s the audience interaction in your project?
And also, if you have time, we can talk about my project because I’m really stuck on the stage of how to make the official form. If you can meet me sometime, I will be really appreciated.
Hello Ren’Du,

Sorry for the delay on this! Your research is really interesting and I do believe connected to the thinking process of the electronic life forms project.
Answering your questions:
2. We purposefully did not want to have a direct audience interaction. The systems are supposed to be autarkic and not respond to human beings but to the environment. We wanted them to — for example — change behavior based on the weather (clouds) or any light condition that changes. That allows also humans to interact by covering the solar cells but that is not a focus of our conceptual framework.
1. The sound was important to us. However, since we mostly worked with “collectives” and swarms we focused on how a group of bots would play together. We designed shifting sounds for the individual units so it would be more of a natural soundscape in the end. Also, we only used analog technology (no micro-controller or coding) so a lot of the work is intuitive.
Here are two more artists working in direction that is meaningful to your work. You might already have them in your research but just in case I am adding links here:
Hope this helps and let me know if you’d still like to meet.
All the best,

Aha!! So happy and excited to see your reply.

I’m in Jason’s Algrowave class, he also recommends me the neloakamatsu’s project, it’s very intriguing. The Zimoun is new for me, it’s really close what I want to make.
Since I haven’t introduced my project to you, I want to talk with you about it (Anezka spend a whole class to train us how to do that), if you are in NYC recently, I hope you can make an appointment with me.

This is not a bad result, at least he answered my questions and gave me 2 references (One of them I already knew).
However, I really want to talk with him to really talk about his project and my project, since I’m a little confused about what am I making.
When I show these references and my ideas to others, the reactions are not as what I thought, here are those:
1. I don’t know what your idea is questioning.
2. I don’t think the sounds sound the same way in different places.
3. I like the samples that you showed me, but it’s just a personal taste.
4. Since I haven’t seen your project, I’m afraid what you are making is similar to your references.
5. I don’t agree with your idea.
Those questions are challenging my art statement, are they really unacceptable to others? How can I share my thoughts with others? How can I introduce my background and how the project comes from with the project itself but not words?
With those questions, I asked my friend who is an artist, here is what he suggested me.
1. The UX design is important when you want to show your project to others, if you want to make people respect to your idea or think more about it, you need to respect the views first. Just like when you go to the tempo and the environment makes you feel serious and religious, you will be moved and believe that God is real.
2. Every people has his own mountain, if I want to make the audience to see the tempo on the mountain, I have to tell them how to climb the mountain. Like I like noise music, but not everyone likes it, so when I want to show them my noise music project, I have to tell them why I love it and what’s the experience of hearing it. Makes them easier to accept my tastes.
Those suggestions are really helpful for me to rethink art as an experience, for the next step, I need to develop the whole environment as an introduction of why do I make this.